The Digital Museum of Digital Art [DiMoDA] and The Wrong New Media Biennale bring their mobile oculus rift station to the Surf Med Pharmacy in Miami Beach and we can’t wait to get our hands on it!
Inspired by the main character in the 1992 cyberpunk novel, Snow Crash by Neil Stephenson, the project features works by Claudia Hart (NY/CHICAGO), Tim Berresheim (DE) Jacolby Satterwhite (NY), and a project by Aquanet 2001 (Salvador Loza & Gibran Morgado) from Mexico City.
In the novel, the protagonist, a pizza delivery boy, lives in a 10 x 10 storage unit with his laptop and virtual reality goggles. But, once inside his container, he taps into the metaverse where he is an internet cyber samurai superhero. Similarly, visitors can expect an derelict and almost empty space, that hides a massive museum inside.
Claudia Harth been active as an artist, curator, and critic since 1988 working with digital troupe, directing theater, and making media objects of all kinds, creating virtual representations that take the form of 3D imagery integrated into photography, multi-channel animation installations, performances and sculptures using advanced production techniques such as Rapid Prototyping, CNC routing, and augmented-reality custom apps.
Jacolby Satterwhite is an artist who works with Video, Performance, 3D animation, Fibers, Drawing and Printmaking, currently based in New York City, NY.
Satterwhite’s work in dance performance draws from voguing, martial arts, and choreographer William Forsythe’s dance techniques.
His work often utilizes his mother’s schematic drawings/inventions of ordinary objects influenced by consumer culture, medicine, fashion, Surrealism, mathematics, sex, philosophy, astrology, and Matrilineal concerns.
Contemporary German visual artist, Tim Berresheim (1975, Heinsberg, Germany) lives and works in Cologne. He studied at the Hochschule der Bildenden Künste inBraunschweig from 1998 to 2000 and the Kunstakademie in Düsseldorf from 2000-2000. He studied under the director, actor, and screenwriter Burkhard Driest and the German artist Albert Oehlen. Berresheim works as an artist, musician, label and project space operator.
In his work, which is produced by means of digital imaging, he deals with the effects of digital technologies on visual culture, living and working conditions, perceptions and ways of knowing.
Morgado is head developer and creator of Uncurated, an initiative to build mixed reality contexts, design experiences and digital speculation. Loza is a New media artist, DJ and Writer.
His work focuses on technology, human behavior, architecture, politics, nature and the history of art, and also in the distortion of the reality which involves all of these subjects.
Alfredo Salazar-Caro‘s work exist at the intersection of Portraiture/Self-Portraiture, installation, Virtual Reality, Video and Sculpture. Recently his work has focused on exploring the way that Virtual simulation can affect someone’s perceived reality, for example by creating the simulation in which one is forced to endlessly roam in a desert until death. Other examples include simulations of dreams/dreamscapes and memories as well as videos of extreme fantasies fulfilled digitally. He Lives and works between Mexico City, New York, Chicago and the Internet.
William Robertson is a New Media artist and museum professional living and working in Chicago. He has been a key member of Chicago’s Glitch and New Media scenes as an active member creating live A/V live performances and installations, an organizer co-founding Tritriangle in 2012, and as a facilitator assisting various artists throughout Chicago and New York. William currently works for the Art Institute of Chicago managing technology for curatorial departments and exhibitions.